Thanks for the game, it is an interesting concept. I had some trouble finding what to do next. Unfortunately my PC crashed during my playthrough so this is all that I have on Twitch.
its a really a fantastic puzzle right here. its chalenge rise as you come to inferno level, its become hardcore puzzle which you will die trying. its really a great game and i will waiting for games like this from your studio. i really love the town scene and also the BGM there. its my first gameplay and maybe it could help a little bit for development
Thanks for the detailed review, although unfortunately we couldn't understand it, maybe a rough translation would be good. We're glad you enjoyed the game and this kind of feedback really makes the whole development process worth it. Good luck growing your channel!
i really like it. i wanna like it more :O i got to the level with the rising lava and glitched out something, my dude just disappeared and the lava went up to the top and off the screen and i was softlocked. played thru the game again from the beginning and it happened again :< not sure exactly what i'm doing to break it, though i do throw a lot of bones frantically as the lava approaches so maybe it's the fault of a stray bone causing me to spawn below the killzone or something. also as the other commentator mentioned it does make me feel sad when i get killed by something hitting my old body as my new body is in the process of forming.
Thanks for your feedback, you were exactly right - you were spawning below the lava due to stray bones. We've fixed that, as well as slowed down the lava to be less punishing. Hopefully this fix will improve the final level.
Congratulations to this fantastic puzzle platformer! It was really funny to see in how many different ways you were able to build your game around one core mechanic. The pixel art was also very neat, but I'd recommend you to reduce the noise of the talking beeps a bit . About the gameplay, I especially liked the bouncy 'magma tiles'. :) One suggestion, though: I think that most players might quit in the last level, because it's quite punishing without any reason. On the one side, even when I successfully teleported myself into the right place, I might die anyway because the lava still hits my former skeleton. On the other side, the lava rises up pretty fast, which makes me to play the level over and over again, because I didn't had a chance to look at the later parts of the level. I'd suggest that you'd make it a bit slower, but maybe that's just my point of view. Anyway, it was a great entry and that's why I wrote a praising article about it as well as uploaded a gameplay video. <3 Thank you very much for your work, it's really good! Good luck with the jam. :)
Thanks so much for your positive feedback, this is the sort of support that every aspiring game dev hopes for. It was our first jam and we learned a lot about creating and developing puzzle mechanics and building worlds and levels. I'm glad you enjoyed our game, and I really appreciate how you shed light on and discuss obscure indie games in your blog - it's a good feeling to see small projects get focus.
you're very welcome! You two made a great jam game debut with your entry, and I'm sure that your future projects will be just as interesting as this one. :) Can't wait to see more of your stuff. Thank you for the kind reply. <3
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this game turned me homosexual. 5/5 love the experience
Thanks for the game, it is an interesting concept. I had some trouble finding what to do next. Unfortunately my PC crashed during my playthrough so this is all that I have on Twitch.
Hello again! I loved your game, it has such fun gameplay and a neat style with a cool story to it. I made a let's play of your game here~
This is a top quality game and i highly recommend it a much as i recommend fathers pizza 437 Sydney Rd, Brunswick VIC 3056, Australia.
can't tell if this is spam or an honest recommendation 😮
I can vouch for Father's Pizza, it's definitely a recommendation. Also thanks for dropping by leafo
it’s as real as fathers pizza is good!
its a really a fantastic puzzle right here. its chalenge rise as you come to inferno level, its become hardcore puzzle which you will die trying. its really a great game and i will waiting for games like this from your studio. i really love the town scene and also the BGM there. its my first gameplay and maybe it could help a little bit for development
Hey Jackob, thanks for the game!
Here's the review/critique in Russian.
Hey silent_lesch,
Thanks for the detailed review, although unfortunately we couldn't understand it, maybe a rough translation would be good. We're glad you enjoyed the game and this kind of feedback really makes the whole development process worth it. Good luck growing your channel!
From Jakob and Zenry
i really like it. i wanna like it more :O i got to the level with the rising lava and glitched out something, my dude just disappeared and the lava went up to the top and off the screen and i was softlocked. played thru the game again from the beginning and it happened again :< not sure exactly what i'm doing to break it, though i do throw a lot of bones frantically as the lava approaches so maybe it's the fault of a stray bone causing me to spawn below the killzone or something. also as the other commentator mentioned it does make me feel sad when i get killed by something hitting my old body as my new body is in the process of forming.
Hey RainbowCemetery,
Thanks for your feedback, you were exactly right - you were spawning below the lava due to stray bones. We've fixed that, as well as slowed down the lava to be less punishing. Hopefully this fix will improve the final level.
From Jakob
thanks yo :o dl'd your newer version and got thru it fine
Congratulations to this fantastic puzzle platformer! It was really funny to see in how many different ways you were able to build your game around one core mechanic. The pixel art was also very neat, but I'd recommend you to reduce the noise of the talking beeps a bit . About the gameplay, I especially liked the bouncy 'magma tiles'. :) One suggestion, though: I think that most players might quit in the last level, because it's quite punishing without any reason. On the one side, even when I successfully teleported myself into the right place, I might die anyway because the lava still hits my former skeleton. On the other side, the lava rises up pretty fast, which makes me to play the level over and over again, because I didn't had a chance to look at the later parts of the level. I'd suggest that you'd make it a bit slower, but maybe that's just my point of view. Anyway, it was a great entry and that's why I wrote a praising article about it as well as uploaded a gameplay video. <3 Thank you very much for your work, it's really good! Good luck with the jam. :)
Best wishes,
Sebastian
Hey Sebastian,
Thanks so much for your positive feedback, this is the sort of support that every aspiring game dev hopes for. It was our first jam and we learned a lot about creating and developing puzzle mechanics and building worlds and levels. I'm glad you enjoyed our game, and I really appreciate how you shed light on and discuss obscure indie games in your blog - it's a good feeling to see small projects get focus.
Dear Jakob,
you're very welcome! You two made a great jam game debut with your entry, and I'm sure that your future projects will be just as interesting as this one. :) Can't wait to see more of your stuff. Thank you for the kind reply. <3
All the best,
Sebastian